Apr 28, 2010

In-game Sponsorship and Advertising

Being as we are a sort of digital steward for many high-profile licensed properties and brands, we are often tasked to think of creative ways to involve sponsors and advertisers in games for fairly disparate brands. On the flip side, we can also find it somewhat difficult to explain this integration to our clients, convincing them that it will not dilute their brand. This has been a challenge we’ve faced for a while, so we developed a series of “tiers” of increasingly complex and involved sponsorship opportunities in games we develop.

Tier 1 is the application of traditional media placement and sponsorship within games. Interstitials, logos, banners, these are all to be placed within the property in ways analogous to traditional print, web, and on-air practices. These methods are inexpensive to include, easily swapped out or rotated, and readily understandable to less game-savvy clients.

Tier 2 is generally feature specific and involves an understanding of gameplay. Clients should be interested in a specific area of a property, as their exposure will be contextual and will be most effective if they understand the audience of a specific area of the game or of the demographics of recipients. For example, brands that would want to sponsor the “Choose Your Do” section of Jersey Shore Yourself might be those interested in promoting hair products.

Games that lend themselves to this sort of sponsorship are those that have:

a. Multiple points of entry/exit (iphone, web, FB)

b. Multiple “rooms” or components with some degree of segmentation

c. “meme”-style hooks (brands get more mileage by latching on to existing cultural phenomena than by trying to create them from scratch)

Tier 3 is similar to traditional co-branding. There is deep integration with the game, whether through rewards and incentives, or through product placement in-game (See Comedy Central Supermarket Death Race with Keystone placement).

The sponsor should be interested in seeing their product tied deeply with the property for which the game is an extension. The application of these methods is flexible (can do themed levels or an entire themed game) but the games should always remain mutually exclusive in terms of competitive brands (i.e. Natural Light and Miller Lite should not appear in the same game.)

This is the most time-consuming form of sponsorship, but it is also the most rewarding in terms of brand effect and exposure. It is difficult to swap out from sponsor to sponsor, as graphics and sometimes even game play have been customized for the product.

Apr 26, 2010

Deadliest Warrior iPhone upgrade!



There's even more reason to play our new tower defense game for Spike TV's Deadliest Warrior for the iPhone and iPod touch - with the launch of the new season of the show, we've unlocked a new Campaign upgrade!

Now you can see how Season 2 warriors stack up against some heavily-armored SWAT foes. At just $0.99, the content upgrade lets you throwdown some major firepower: Somali Pirates, Drug Cartel, and the KGB are now at your disposal. Not only can you choose a Hero from the 3 new characters, but you can use any Hero character in the game to create an all-star defense team from Seasons 1 and 2.



Buy the full game on iTunes, or test ride the Lite build for free!



Apr 5, 2010

Microsoft is getting destroyed in smartphone race



Here's February's data compared to the three month period before:




* RIM is at 42.1% for December to February period, compared to 40.8% for the September to November period.

* Apple is at 25.4%, compared to 25.5%.

* Microsoft is at 15.1% compared to 19.1%.

* Android is at 9%, compared to 3.8%.

* Palm is at 5.4% compared to 7.2%.



Deadliest Warrior: Defend and Conquer Lite is free on the iPhone!

Spike's Deadliest Warrior has finally fought its way onto your iPhone and iTouch! Deadliest Warrior: Defend and Conquer has improved upon the best in tower defense gaming. With all your favorite warriors to choose from, Defend & Conquer utilizes the actual battle data from Spike's hit series and now it's up to YOU to decide which warriors can defeat a charging enemy.
A new feature to Tower Defense play is the mobile "Hero" unit for each warrior class. Tap anywhere on the screen to make the hero move there. The hero doubles regular warrior attacks when standing next to them and features a rechargeable "super attack" to fight back the onslaught of foes - just when you need it the most!
The LITE version features the Mongol Campaign. To play the Huns and Centurion campaigns purchase the Full version. Stay tuned for all new Season 2 characters in a MODERN WARFARE campaign – only available in the Full version.


What's New in Version 1.2

We are pleased to announce the following updates:

- iPhone 3G crashing bug fixed

Deadliest Warrior: Defend and Conquer is on Addicting Games now!

Holy Moly! Go play Deadliest Warrior: Defend and Conquer on Addicting Games! What could be better? Slaughter the attackers and dominate your opponents!