We've reported on our own frustration with the Android Marketplace store. It is largely unuseable unless you know what you are looking for. In a sense, it is too democratioc and early blunders like only allowing 325 characters to describe your game and no pictures make one think that Google simply has no idea how to prioritize interaction for a user interface or facilitate proper promotional tools and opportunities for developers in it's app store.
Gameloft, a noteable mobile heavyweight, seems to feel like it isn't worth it at this point:
"We have significantly cut our investment in Android platform, just like ... many others," Gameloft finance director Alexandre de Rochefort said at an investor conference.
We're hanging in there, continuing to develop for this platform. We believe in it and think it has the most potential to become the dominant juggernaut it promises to be. A little help from Google would go a long way here.
Here are three simple starts:
1) Allow external web links to applications and games
2) Revamp the store- better featured section and enable recommendations
3) Make it easier for users to get to and purchase the paid applications.
Wow. Google just announced that they will start accepting payment through the carrier. You can pay through yuor phone bill.
ReplyDeletehttp://www.phonenews.com/t-mobile-confirms-carrier-billing-for-android-market-9490/