Nov 2, 2009

As iTunes Leads, Mobile Gaming Sales Could Reach Billions by 2014

Coming off this article via Game Daily, we're really happy to read what swift progress mobile/portable applications are making in the gaming world.

According to a series of new reports from DFC Intelligence(an idepedent field research group), the "mobile" (we'll just call it that for brevity's sake) gaming market could reach sales of up to $11.4 billion by 2014. This doesn't mean "the end" for console gaming, those systems are expected to continue to reign, but, mobile gaming, lead by what is predicted to be a 24% market share for iPhone/iPod Touch, has grown to the point where a whopping 54% of DFC's surveyed U.S. residents had played a mobile game on their phone in the past year. In Europe the number was at 69% of surveyed mobile users.

The news is a boost for the moral of the industry for sure, and just another milestone in the evolution of gaming we all knew would happen.  

To check out some our most recent mobile games for yourself see: Red Wire Blue Wire, Tic Tac Paddy Whack, and Decades.

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