A couple of days ago we featured here, on SMERC's blog, the top 10 handheld application purchases Apple also put out a definitive list.
Theirs is a year-end survey of their best selling iTunes apps and like another iTunes app list we've looked at here, the top selling downloads are classic games. Take a look at this list yourself: for the holiday season and earlier this week:
App Store's 10 Best Sellers of 2009
Theirs is a year-end survey of their best selling iTunes apps and like another iTunes app list we've looked at here, the top selling downloads are classic games. Take a look at this list yourself: for the holiday season and earlier this week:
App Store's 10 Best Sellers of 2009
1. The Sims 3 (EA Games)
2. The Oregon Trail (Gameloft)
3. Need for Speed Undercover (EA Games)
4. Madden NFL 10 (EA Games)
5. Tiger Woods PGA Tour (EA Games)
6. Assassin's Creed: Altair's Chronicles (Gameloft)
7. Flight Control (Firemint)
8. Cooking Mama (Taito)
9. Civilization Revolution (2K Games)
10. Wheel of Fortune (Sony Pictures)
Top-rated Games in Apple's "Best of 2009"
Top-rated Games in Apple's "Best of 2009"
1. Spider: The Secret of Bryce Manor (Tiger Style)
2. Real Racing (Firemint)
3. Zenonia (Gamevil)
4. Ravensword: The Fallen King (Gameloft)
5. Earth vs. Moon Ep. 2: Enter the Perk Shop (Low Five Games)
6. Sally's Spa (Games Cafe)
7. Ragdoll Blaster (Backflip Studios)
8. Canabalt (Semi Secret Software)
9. Blades of Fury (Gameloft)
10. Doom Classic (id Software)
So if you couldn't tell, games like Wheel of Fortune, Madden NFL, and Doom made it onto the lists and it seems that in the gaming world the popularity of certain concepts, however relevant or relevant they've transitioned to become in the mainstream, remains high, and certain ideas remain infinitely replayable.
Game manufacturers out there, take note. Game players, download our own entry into the iTunes marketplace here.
So if you couldn't tell, games like Wheel of Fortune, Madden NFL, and Doom made it onto the lists and it seems that in the gaming world the popularity of certain concepts, however relevant or relevant they've transitioned to become in the mainstream, remains high, and certain ideas remain infinitely replayable.
Game manufacturers out there, take note. Game players, download our own entry into the iTunes marketplace here.
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