Jun 8, 2010

The next Silicon Valley? It may be New York

Silicon Valley -- or Silicon Alley? To non-techies, that's the San Francisco Bay Area versus New York. If you're an internet startup company, it's a debate that's probably plagued you at some point.

Do you remember the giant Double Click "Welcome to Silicon Alley" sign? The late nineties parties where models swooned with geeks as start ups blew threw venture money like so much confetti. Heady days, friends.

Today's New York tech scene has a different, more grounded flavor, but who knows we may be heading back to the glory days of NY tech. I could use a few more VC funded cocktails.... well, if it's at someone else's start up. Having lived through the ups and downs of the economy in NYC for the last 10 years we appreciate what a rare opportunity it is to have your idea believed in, nurtured to a company and product that is brought to fruition. Yes.. we have a few ideas we're looking to step into the ring with.

Take a look at the article and let us know what you think.

Jun 4, 2010

Cellphone in New Role: Loyalty Card

Loyalty cards — those little paper cards that promise a free sandwich or coffee after 10 purchases, but instead get lost or forgotten — are going mobile. And merchants are looking for ways to marry the concept to games that customers can play to earn more free items and, it is hoped, spend more money.
We love this article. It fits in with our mantra that everything is a game. Loyalty programs have always had game-like properties a game, so it makes sense that these be structured around digital and real world play. Don't be surprised if you are playing games while in the check out line of your favorite grocery store sometime soon. In some ways what we're seeing is simply a defined rule set which allows measured competition for activities that have always been played like a game.

Check out teh article and let us know what you think.

Jun 3, 2010

Searching With Google On Your Mobile? Expect To See Apps In Your Results

Google is working hard to be the best search engine on the go, and today is tweaking their algorithms to include applications in their mobile results. If you use an iPhone or Android device, for certain search terms Google will now offer you an application to download along with your regular search results.

One of the greatest drawbacks for developers and users to the Google market place, all Android AppStores, and the iTunes Appstore presently is the  lack of visibility for apps. Users can't find quality apps that are relevant to them easily.
Curation, up till now was based on apps that are most popular or are those that are curated by the Appstore gatekeepers. This new innovation by Google has the potential to change the face of the smart phone app market. We're very excited about it. Check out the full article to learn more.

Jun 2, 2010

Name Analyzer and Spanish-Language Apps Top This Week’s List of Fastest-Gaining Facebook Apps by DAU

We're interested to see if this trend towards foreign language apps means that the English language market has plateaued.

Check out the article and let us know what you think.

Top Gainers This Week
Name DAU Gain↓ Gain, %
1. icon My Empire 715,564 +615,889 +617.90
2. icon PetVille 3,765,887 +399,202 +11.86
3. icon MindJolt Games 2,819,402 +336,994 +13.58
4. icon Name Analyzer 336,958 +335,298 +20,198.67
5. icon Café World 6,099,510 +252,493 +4.32
6. icon Facebook 18,502,708 +243,808 +1.34
7. icon Entrevista tus Amigos 358,923 +184,522 +105.80
8. icon Frases Diarias 1,019,638 +149,403 +17.17
9. icon Texas HoldEm Poker 5,745,522 +136,127 +2.43
10. icon Causes 1,202,757 +134,357 +12.58
11. icon Nightclub City 708,738 +120,629 +20.51
12. icon Mall World 538,288 +102,572 +23.54
13. icon Ranch Town 194,202 +95,946 +97.65
14. icon phrases 4 fun 126,651 +91,633 +261.67
15. icon Games 487,339 +89,417 +22.47
16. icon Crazy Cow Music Quiz 100,560 +85,521 +568.66
17. icon American Flag 83,971 +81,921 +3,996.15
18. icon Good and Evil 117,491 +77,343 +192.64
19. icon Wild Ones 526,480 +77,339 +17.22
20. icon Baking Life 211,049 +74,963 +55.09

Apr 28, 2010

In-game Sponsorship and Advertising

Being as we are a sort of digital steward for many high-profile licensed properties and brands, we are often tasked to think of creative ways to involve sponsors and advertisers in games for fairly disparate brands. On the flip side, we can also find it somewhat difficult to explain this integration to our clients, convincing them that it will not dilute their brand. This has been a challenge we’ve faced for a while, so we developed a series of “tiers” of increasingly complex and involved sponsorship opportunities in games we develop.

Tier 1 is the application of traditional media placement and sponsorship within games. Interstitials, logos, banners, these are all to be placed within the property in ways analogous to traditional print, web, and on-air practices. These methods are inexpensive to include, easily swapped out or rotated, and readily understandable to less game-savvy clients.

Tier 2 is generally feature specific and involves an understanding of gameplay. Clients should be interested in a specific area of a property, as their exposure will be contextual and will be most effective if they understand the audience of a specific area of the game or of the demographics of recipients. For example, brands that would want to sponsor the “Choose Your Do” section of Jersey Shore Yourself might be those interested in promoting hair products.

Games that lend themselves to this sort of sponsorship are those that have:

a. Multiple points of entry/exit (iphone, web, FB)

b. Multiple “rooms” or components with some degree of segmentation

c. “meme”-style hooks (brands get more mileage by latching on to existing cultural phenomena than by trying to create them from scratch)

Tier 3 is similar to traditional co-branding. There is deep integration with the game, whether through rewards and incentives, or through product placement in-game (See Comedy Central Supermarket Death Race with Keystone placement).

The sponsor should be interested in seeing their product tied deeply with the property for which the game is an extension. The application of these methods is flexible (can do themed levels or an entire themed game) but the games should always remain mutually exclusive in terms of competitive brands (i.e. Natural Light and Miller Lite should not appear in the same game.)

This is the most time-consuming form of sponsorship, but it is also the most rewarding in terms of brand effect and exposure. It is difficult to swap out from sponsor to sponsor, as graphics and sometimes even game play have been customized for the product.

Apr 26, 2010

Deadliest Warrior iPhone upgrade!



There's even more reason to play our new tower defense game for Spike TV's Deadliest Warrior for the iPhone and iPod touch - with the launch of the new season of the show, we've unlocked a new Campaign upgrade!

Now you can see how Season 2 warriors stack up against some heavily-armored SWAT foes. At just $0.99, the content upgrade lets you throwdown some major firepower: Somali Pirates, Drug Cartel, and the KGB are now at your disposal. Not only can you choose a Hero from the 3 new characters, but you can use any Hero character in the game to create an all-star defense team from Seasons 1 and 2.



Buy the full game on iTunes, or test ride the Lite build for free!



Apr 5, 2010

Microsoft is getting destroyed in smartphone race



Here's February's data compared to the three month period before:




* RIM is at 42.1% for December to February period, compared to 40.8% for the September to November period.

* Apple is at 25.4%, compared to 25.5%.

* Microsoft is at 15.1% compared to 19.1%.

* Android is at 9%, compared to 3.8%.

* Palm is at 5.4% compared to 7.2%.



Deadliest Warrior: Defend and Conquer Lite is free on the iPhone!

Spike's Deadliest Warrior has finally fought its way onto your iPhone and iTouch! Deadliest Warrior: Defend and Conquer has improved upon the best in tower defense gaming. With all your favorite warriors to choose from, Defend & Conquer utilizes the actual battle data from Spike's hit series and now it's up to YOU to decide which warriors can defeat a charging enemy.
A new feature to Tower Defense play is the mobile "Hero" unit for each warrior class. Tap anywhere on the screen to make the hero move there. The hero doubles regular warrior attacks when standing next to them and features a rechargeable "super attack" to fight back the onslaught of foes - just when you need it the most!
The LITE version features the Mongol Campaign. To play the Huns and Centurion campaigns purchase the Full version. Stay tuned for all new Season 2 characters in a MODERN WARFARE campaign – only available in the Full version.


What's New in Version 1.2

We are pleased to announce the following updates:

- iPhone 3G crashing bug fixed